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 Menu FOREVER FANTASY / FINAL FANTASY XII FFXII

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Final Fantasy XII

Final Fantasy XII

Final Fantasy XII Introduction
The story of Final Fantasy XII takes place in a world called "Ivalice," in an age when magic was commonplace and airships plied the skies, crowding out the heavens. A world of many races, the humes, bangaa, viera and, of course, moogles, all call Ivalice home.

War was on the horizon. Seeking to strengthen its base of power, the great Archadian Empire had been invading and subjugating its neighboring kingdoms one by one. The small Kingdom of Dalmasca was one such kingdom.

When the occupying Archadian forces established a new consul in Dalmasca's Royal City of Rabanastre, it caught the attention of Vaan, an urchin living on the streets. To Vaan, the Empire was a hated enemy who had taken the life of his brother—his last surviving family member. Vaan hatched a plan to sneak into the castle housing the new consul and unburden him of one or two of his treasures. But before he would have the chance, Vaan got far more than he bargained for; a resistance movement of former Dalmascan soldiers rising up against the Archadian Empire was launching an assault! Amid the ensuing confusion that engulfed the castle, Vaan saw something he could scarcely believe. There, among the members of the resistance, was the figure of the sole remaining heir to the Dalmascan throne, the Princess Ashe, who'd been given up for missing...

Our story follows Vaan, Ashe, Vaan's friend Penelo, the sky pirate Balthier, his partner Fran and many more on an adventure through Ivalice that traces the mysteries behind the Archadian Empire's invasion.

Game Information

Final Fantasy XII Game Information
User Rating
Rated 3.24/5 (115 Votes)
Platform: Sony PlayStation 2.
Developer: Square Enix.
Publisher: Square Enix.
ESRB: T (Teen 13+).
Medium: DVD-ROM.
Mode(s): Single Player.

Features:
- Completely new voiced cut-scenes added for the North American and European releases.
- Gorgeous CG cinematics and cut-scenes in Dolby® Pro Logic II combined with real-time graphics rivaling those of next-gen titles.
- Shocking plot twists take players on an unforgettable journey.
- Active Dimension Battle (ADB) system, enables players to move seamlessly between exploration and combat.
- Highly customizable Gambit system allows complete control over character AI during battles.
- License board gives the player the ability to customize each character's skills and abilities.

Release Dates
 Japan  North America  Europe  Australia
PlayStation 2 March 16, 2006 October 31, 2006 February 23, 2007 February 22, 2007

Official Websites
 Japan  North America  Europe  Australia
Visit Visit Visit -

Reviews
Famitsu 40 out of 40
OPM 10 out of 10
EuroGamer 10 out of 10
GamePro 10 out of 10
RPGFan 9.7 out of 10
IGN 9.5 out of 10
Game Informer 9.25 out of 10
Gamespot 9 out of 10
EGM 9 out of 10
Edge Magazine 9 out of 10
Developers
Original Concept Yasumi Matsuno
Executive Producer Akitoshi Kawazu
Director Hiroshi Minagawa
Director Hiroyuki Ito
Music Composer Hitoshi Sakimoto
Main Programmer Takashi Katano
Movie Director Eiji Fujii
Character Design Akihiko Yoshida
Scenario Writer Yasumi Matsuno
Art Director Hideo Minaba















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Review

Coming soon.

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